+ B0002 - Working with Viewports +
Instructor - Pradeep Mamgain
+Viewport / Windows+
Now we will change the window arrangement to four viewport arrangement. Again right click on the line between the 3D window and choose Split Area as shown in Fig. – 2.1. Place the line in the middle. Now right click on the newly created vertical line and split the area for left side and likewise repeat the process for the right side. You will get window arrangement as shown in Fig – 2.2.

Again we will make those viewports look like other 3D application. We will make top left window as top view, top right as camera view, bottom left as front view and bottom right as Right view. To do this hover your mouse over the window you want to change and press following numeric keys on numeric keyboard. Top – 7, Camera – 0, Front – 1 and Right – 3. Shortcut key for toggeling orthographic and perspective view is 5. Perspective viewport look more natural. You can also access these option from view menu, as shown in Fig – 2.3.
If you have changed the view and want to make it current cam view, press CTRL+ALT+0 on keyboard. You can also change left viewport to right by pressing CTRL+3.
3 – Right , CTRL + 3 – Left. 1 – Front, CTRL + 1 – Back. 7 – Top, CTRL + 7 – Bottom.

Default header position can be changed by right clicking on the header and choosing Top from the popup, as shown in Fig. 2.4. Choose No Header, if you don’t want to see the header.

To join two windows together, right click on the joint line of the two views you want to merge and select join areas. Now hover over the two windows, blender will give you an arrow indication, as shown in Fig. 2.5. Click on the desired window and your windows will join. You can do this vertically as well.
Use CTRL + Left Arrow and CTRL + Right Arrow keys to navigate thru predefined screen arrangements. These arrangements can also be accessed from the top menu bar.

A new arrangement can also be added from there. On the right of this drop down there is one more drop down that is used to create multiple scenes in a project.
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