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# Fusion quickTut™ - qtf0003 - Shader Tool in Fusion #


Using shader tool you can modify the lighting applied to the objects in the scene. This tool applies data from Unclamped RGBA channels, the UV co-ordinate channels and XYZ normal channels. You have control over specular highlights, ambient and diffuse lighting. You can also control height and angle of the light. A second image can be applied as reflection or refraction map. In this tutorial we will explore all the features of the shader tool in detail.

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